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Soul Spending
Stat Boosts
Souls can be used in a variety of ways and the first and most simplest is to boost your characters stats up to a maximum of 30, add up all of your ability scores and check the table below to find the base cost of your next stat boost.
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As an example, a character has 15 STR, 12 DEX, 12 CON, 10 INT, 8 WIS and 7 CHA, which adds up to a total of 64, so their next stat boost will cost 296 souls
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In addition to the base soul cost, purchasing stats over certain thresholds adds extra costs
- A stat boost where the resulting stat will have over 20 adds 300 souls to the cost
- A stat boost where the resulting stat will have over 25 adds 700 souls to the cost
- A stat boost where the resulting stat will have 30 adds 1500 souls to the cost
Attunement Slots
Attunement Slots have a flat cost depending on the slot you are buying
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Slot 1 = 1000 souls
Slot 2 = 300 souls
Slot 3 = 500 souls
Slot 4 = 1000 souls
Slot 5 = 2000 souls
Slot 6 = 3000 souls
Slot 7 = 5000 souls
Slot 8 = 7500 souls
Slot 9 = 10000 souls
Slot 10 = 20000 souls
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Feats
Feats are divided into four tiers, each having a different level of effect and ascending prices.
- The cost of feats increases as you gain feats of that tier, represented in the cost as "f"
- Some feats have prerequisites, the likelihood of prerequisites increases as the tier increases
- Feats that are direct upgrades of lower tier feats usually replace the bonuses of previous feats (that is to say they don’t stack)
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The cost of feats are as follows
Tier 1: 200+(200*f)
Tier 2: 1000+(1`000*f)
Tier 3: 2000+(2000*f)
Tier 4: 10000
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You may only have one tier 4 feat.
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