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Classes

Warrior
Stats: +1 STR, +1 DEX, +1 CON, -1 INT
Saves: Strength + Constitution
Skills: (2 of the following) Arcana, Athletics, Intimidation, Medicine, Persuasion, Stealth
Equipment: Longsword, Heater Shield, Hard Leather Armour

Knight
Stats: +3 CON, -1 INT
Saves: Strength + Constitution
Skills: (2 of the following) Athletics, History, Insight, Intimidation, Performance, Religion
Equipment: Longsword, Tower Kite Shield, Light Plate Armour

Wanderer
Stats: +3 DEX, -1 CHA
Saves: Strength + Dexterity
Skills: (2 of the following) Acrobatics, Animal Handling, Insight, Investigation, Nature, Survival
Equipment: Scimitar, Leather Shield, Leather Armour

Thief
Stats: +3 DEX, -1 CON
Saves: Dexterity + Charisma
Skills: (2 of the following) Acrobatics, Deception, Investigation, Perception, Sleight of Hand, Stealth
Equipment: Bandit's Knife, Target Shield, Thieve's Tools, Leather Armour

Bandit
Stats: +3 STR, +3 CON, -1 DEX, -1 INT, -1 WIS, -1 CHA
Saves: Strength + Constitution
Skills: (2 of the following) Athletics, Deception, Intimidation, Perception, Performance, Sleight of Hand
Equipment: Battle Axe, Spider Shield, Leather Armour

Hunter
Stats: +3 DEX, -1 INT
Saves: Dexterity + Constitution
Skills: (2 of the following) Acrobatics, Animal Handling, Nature, Sleight of Hand, Stealth, Survival
Equipment: Shortsword, Shortbow, Large Leather Shield, 30 Arrows, Padded Cloth Armour

Sorcerer
Stats: +3 INT, -1 STR, -1 DEX, -1 CON
Saves: Intelligence + Wisdom
Skills: (2 of the following) Arcana, History, Investigation, Perception, Performance, Persuasion
Equipment: Dagger, Small Leather Shield, Sorcerer's Catalyst, Sorcerer's Robes
Magic: 2 Attunement Slots, Soul Arrow

Pyromancer
Stats: +2 WIS, -1 INT
Saves: Constitution + Wisdom
Skills: (2 of the following) Animal Handling, Arcana, Medicine, Nature, Religion, Survival
Equipment: Hand Axe, Cracked Round Shield, Pyromancer's Robes, Pyromancy Flame (see Pyromancies)
Magic: 1 Attunement Slot, Fireball

Cleric
Stats: +2 CHA, -1 INT
Saves: Wisdom + Charisma
Skills: (2 of the following) Deception, History, Insight, Medicine, Persuasion, Religion
Equipment: Mace, East-West Shield, Cleric's Robes, Talisman
Magic: 1 Attunement Slot, Heal

Deprived
Stats: +1 Tier 1 Feat
Saves: 2 of the player's choice
Skills: 2 of the player's choice
Equipment: Club + Plank Shield
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